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Certain Meshes not Rendering (Invisible)
#2
Quote:This rendered at first (as broken disjointed triangles) but disappeared after running



In the last pic, your cluster network looks quite fragmented. This can cause particles to "fall off" the main shape and make it look like a fragmented triangle mesh, or even cause it to disappear. You should increase your soft cluster radius a bit and re-generate the blueprint. See:
http://obi.virtualmethodstudio.com/tutor...setup.html


Quote:If parts of your softbody are detaching from it at runtime, it means your cluster network is fragmented. Use a larger soft cluster radius to ensure all clusters overlap with each other.
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RE: Certain Meshes not Rendering (Invisible) - by josemendez - 07-12-2020, 09:24 AM