26-11-2020, 09:31 PM
(26-11-2020, 09:21 PM)xermao Wrote: just like in the ClothStaticMeshCollider level.but collide with skinning mesh not static mesh.Hi there!
Deformable mesh colliders aren’t supported by Unity, so Obi doesn’t support them either.
You can use skin constraints for character clothing, which will perform much better. These are the industry standard for game character cloth.