26-11-2020, 03:01 PM
(This post was last modified: 26-11-2020, 03:08 PM by josemendez.)
Hi there,
There's some more errors in the console prior to the ones referring to Obi. Once there's a compilation error in your project, it can cascade down anything that's compiled after it (missing dependencies, namespaces, etc), be it Obi or any other scripts in your project. All errors need to be fixed for the compilation to finish, and the game to run at all. This seems to be the culprit:
It's an error with the Shader Graph editor, unfortunately I can't help you with that (I'm not that familiar with Shader GraphÂ
, as I tend to dislike visual scripting). I'd try posting this error in the Unity forums, maybe they will be able to help you there.
There's some more errors in the console prior to the ones referring to Obi. Once there's a compilation error in your project, it can cascade down anything that's compiled after it (missing dependencies, namespaces, etc), be it Obi or any other scripts in your project. All errors need to be fixed for the compilation to finish, and the game to run at all. This seems to be the culprit:
Quote:"Could not load signature of VisualDesignCafe.Nature.Editor.ShaderGraph [...] could not load Unity.ShaderGraph.Editor or one of its dependencies".
"Fatal error: could not load Shader Graph"
It's an error with the Shader Graph editor, unfortunately I can't help you with that (I'm not that familiar with Shader GraphÂ
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