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Help  Obi Rope Photon Unity Networking2
#4
(19-11-2020, 08:41 PM)Navvv Wrote: How performant would this be for mobile? I am considering purchasing the asset but only if it is performant over the network for my multiplayer mobile game.

Entirely depends on what you want to do with it. Generally speaking, Obi is very performant on all platforms as it is fully multithreaded and makes extensive use of vectorization.


How performant it is over the network depends on how you implement networking, not on the physics engine. Obi does not include any networking features as it’s just a physics engine, not a networking layer.


With more info about your particular use case, I can get into further detail. cheers!
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Messages In This Thread
RE: Obi Rope Photon Unity Networking2 - by Navvv - 19-11-2020, 08:41 PM
RE: Obi Rope Photon Unity Networking2 - by josemendez - 20-11-2020, 05:47 PM
RE: Obi Rope Photon Unity Networking2 - by Navvv - 21-11-2020, 12:07 AM
RE: Obi Rope Photon Unity Networking2 - by Navvv - 21-11-2020, 11:52 PM