28-10-2020, 11:13 AM
(This post was last modified: 28-10-2020, 11:33 AM by josemendez.)
Hi,
Have you tried the workaround described above in this post, for particles?
The mesh renders fine for me in HDRP, the shader used for it is pretty simple (flat per-vertex colors) so it should work in any pipeline. What HDRP version are you using?
Have you tried the workaround described above in this post, for particles?
The mesh renders fine for me in HDRP, the shader used for it is pretty simple (flat per-vertex colors) so it should work in any pipeline. What HDRP version are you using?