17-10-2020, 10:37 PM
Thank you very much
Actually I just found another workaround: I doubled width of particles. Bigger particles can be stretched more before gaps appear. Then I doubled rope length to keep rope proportions. And finally I increased scale of my game's world to fit increased rope length.
But things would be much easier if it were possible to set rope's resolution larger than 1. Is this limitation actually necessary?
Actually I just found another workaround: I doubled width of particles. Bigger particles can be stretched more before gaps appear. Then I doubled rope length to keep rope proportions. And finally I increased scale of my game's world to fit increased rope length.
But things would be much easier if it were possible to set rope's resolution larger than 1. Is this limitation actually necessary?