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Help  URP?
#2
(17-10-2020, 06:27 PM)bc732 Wrote: Hello,
New user here.
I have created a blueprint with my mesh, which is just a simple curtain. 
I then created the Obi cloth and used my blue print.
The curtain is pink, as if it is using the wrong renderer, but I am not sure how to fix that in this scenario.
I am using URP.
Thank you.

Select your object's material and switch to any URP-compatible shader (such as Universal Render Pipeline/Lit), like you would for any other object in Unity. Note this is not Obi-specific, it's just how you adapt any material in Unity to work with URP.

cheers,
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Messages In This Thread
URP? - by bc732 - 17-10-2020, 06:27 PM
RE: URP? - by josemendez - 17-10-2020, 07:28 PM
RE: URP? - by bc732 - 17-10-2020, 07:43 PM
RE: URP? - by RandomizedAF - 15-04-2022, 05:10 AM
RE: URP? - by josemendez - 15-04-2022, 09:08 AM