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SkinnedCloth - moving/rotating bones with script
#3
(15-10-2020, 07:56 AM)josemendez Wrote: Where in the update cycle are you updating your bones? They should be updated before simulation takes place each frame (which depends on what ObiUpdater component you're using)

Thanks for the quick reply. They are updated in the Update function. We tried it with both OBI LateUpdater and LateFixedUpdater.
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RE: SkinnedCloth - moving/rotating bones with script - by norbykov - 15-10-2020, 09:27 AM