09-12-2017, 05:29 PM
I have found a temporary workaround like that : before the deformation, Destroy the collider, after the deformation, add new collider.
Mesh Collider Support-Dynamic Form
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Mesh Collider Support-Dynamic Form - by mimarilker - 09-12-2017, 03:39 PM
RE: Mesh Collider Support-Dynamic Form - by mimarilker - 09-12-2017, 05:29 PM
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