02-10-2020, 07:12 AM
(This post was last modified: 02-10-2020, 07:14 AM by josemendez.)
Hi there,
Agreed that Obi (like any software) should not produce errors or unhandled exceptions under any circumstances, but I'm unable to reproduce these. Would it be possible for you to provide a minimal repro project/scene/script that causes this (even if it's only sometimes)? That way I can find and fix this asap.
Note that Burst and Oni are two completely different physics engines, so this issue might affect Burst and not Oni, that's completely possible.
Agreed that Obi (like any software) should not produce errors or unhandled exceptions under any circumstances, but I'm unable to reproduce these. Would it be possible for you to provide a minimal repro project/scene/script that causes this (even if it's only sometimes)? That way I can find and fix this asap.
Note that Burst and Oni are two completely different physics engines, so this issue might affect Burst and not Oni, that's completely possible.