25-09-2020, 10:49 AM
I want to know if an object hits another object. If unity's ready colliders can't work properly, I can't check it with the OnCollisionEnter method. How can I do this check using Obi SoftBody.
ObiColliderWorld gives an error.
My Unity version is 2020.1.5, VS is 2019
ObiColliderWorld gives an error.
My Unity version is 2020.1.5, VS is 2019