25-09-2020, 09:53 AM
Hi,
Obi is a separate physics engine, so it does not use Unity's collision callbacks but its own. See the manual:
http://obi.virtualmethodstudio.com/tutor...sions.html
Obi is a separate physics engine, so it does not use Unity's collision callbacks but its own. See the manual:
http://obi.virtualmethodstudio.com/tutor...sions.html