10-09-2020, 09:20 AM
(This post was last modified: 10-09-2020, 09:22 AM by josemendez.)
(10-09-2020, 09:03 AM)qwzzz Wrote: HiĀ josemendez,
Thanks for the prompt reply.
But the workaround only meant the shader... what about the forward renderer URP problem
A pink screen always mean a shader could not be compiled for the target platform/API combination. Unity uses a pink shader as a replacement for shaders that it could not compile.
Fixed all shader errors, the renderer should work correctly. Are there any other errors popping up?