Hi All,
Just bought obi fluid 5.5, tried to follow steps to enable for URP
But everything appears pink after settingĀ ObiFluidRendererFeature to my pipeline's renderer feature list
& also this shader error:
Unity Version: 2019.3.15f1
URP: 7.4.3
Building for Oculus Quest
Please Advise
Just bought obi fluid 5.5, tried to follow steps to enable for URP
But everything appears pink after settingĀ ObiFluidRendererFeature to my pipeline's renderer feature list
& also this shader error:
Code:
Shader error in 'Obi/URP/Fluid/FluidShading': undeclared identifier '_FluidSurface' at Assets/3rd Party Assets/Obi/Resources/ObiMaterials/URP/ObiFluidsURP.cginc(47) (on d3d11)
Compiling Vertex program with FLUID_LIGHTING FLUID_REFLECTION
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING
Unity Version: 2019.3.15f1
URP: 7.4.3
Building for Oculus Quest
Please Advise