04-09-2020, 10:04 AM
Hello!
I have a strange problem. I have two blueprints with particle mass 0.3 for red balls and 1 for the blue ones. When I start the game in unity, all the balls fall on the floor and stay there. When I launch the same build on Android, suddenly all the balls start rolling towards -z. The bigger the mass, the faster. Here's the video:
https://youtu.be/f1ALZPc1Kfg
Here's the project (166MB) for Unity 2020.1.1f1:
https://drive.google.com/file/d/18jQ9E6k...sp=sharing
What could be causing such different behavior?
I have a strange problem. I have two blueprints with particle mass 0.3 for red balls and 1 for the blue ones. When I start the game in unity, all the balls fall on the floor and stay there. When I launch the same build on Android, suddenly all the balls start rolling towards -z. The bigger the mass, the faster. Here's the video:
https://youtu.be/f1ALZPc1Kfg
Here's the project (166MB) for Unity 2020.1.1f1:
https://drive.google.com/file/d/18jQ9E6k...sp=sharing
What could be causing such different behavior?