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Bug / Crash  Selected blueprint particles not showing in inspector
#4
Weird :/. Once you click edit mode, the inspector should automatically be locked. When you click the edit button, Unity should ask you to save your currently open scene if needed, then it immediately locks the inspector. Excerpt from the editor code:


Code:
EnterBlueprintEditMode(){

void EnterBlueprintEditMode()
        {
            if (!isEditing)
            {
                if (EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo())
                {
                    // lock the inspector:
                    ActiveEditorTracker.sharedTracker.isLocked = true;

[...]
}
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Messages In This Thread
RE: Selected blueprint particles not showing in inspector - by josemendez - 31-08-2020, 07:08 AM