(21-08-2020, 04:23 PM)josemendez Wrote: Unfortunately not. Rope tearing is a topology change, that cannot be undone except by re-loading the rope blueprint. You can't "re-weld" together torn pieces of rope.Ok I understand, Is there any method to do the re-loading of the blueprint? Or I have to do it manually?
When you say blueprint I understand that you talk about the blueprint field on the ObiRope component right?
PS: I know that you said that is not possible to undo the tearing process, but I was wondering if it's possible to move one of the particles (once the rope has been cut) in order to go to the other constrain particle (where the tear has occurred)