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Obi Fluid with Sprites.
#1
Hello,

I was doing a few preliminary tests with Obi Fluid and sprites, It would appear that fluid transparency doesn't work on sprites or at least it doesn't with my tests.

I placed a sprite 2d and a plane mesh side by side behind(Z) a simple fuild simulation, The mesh with a default diffuse material applied could be seen through the transparant liquid but the sprite is completely rendered over and can't be seen, I'm guessing this is a limitation of the default sprite shader since a standard material works just fine.

My question is if Obi Fluid can be used on 2d Projects which primarily use sprites how can I achieve rendering fluid on top of sprite with transparancy? Would I need a custom shader or am I missing something real obvious?

Thanks for any help in advance Sonrisa .
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Messages In This Thread
Obi Fluid with Sprites. - by FoxButler - 16-08-2020, 08:28 PM
RE: Obi Fluid with Sprites. - by josemendez - 17-08-2020, 07:51 AM