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Help  Editing skinned cloth blueprint properties in script
#1
Hello,

I am generating skinned cloth blueprint at runtime through script. I would like to change the properties (like skin backstop, skin radius, etc.) of some particles in the blueprint before or immediately after generating the blueprint through script. 
Could you please guide me as to how I can implement this through script. 

Thanks and cheers!
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Messages In This Thread
Editing skinned cloth blueprint properties in script - by TsuYoung - 06-08-2020, 11:47 AM