03-08-2020, 07:04 PM
Thanks for your answer. Already set the resolution to 1, but will play with substeps. Anyway, I will make prototype with obi ropes, just to check, but even a small chance for such situation is quite a blocker. Not your problem of course, and no refund needed.
Maybe, as professional in this area you can recommend some other lib which can work for my goals? or some hints for best approach to implement this? I'm quite new in Unity 3D (but have quite a lot of experience as programmer). Heard about solution with rigid bodies and joints, but don't like how they look. Olso heard about using unity cloth as cylinder, but still not figured out how to do it. With your recommendation to where to look and which approach is better for my goal (quite realistic ropes and their entanglement), you can save me a lot of time on research.
Maybe, as professional in this area you can recommend some other lib which can work for my goals? or some hints for best approach to implement this? I'm quite new in Unity 3D (but have quite a lot of experience as programmer). Heard about solution with rigid bodies and joints, but don't like how they look. Olso heard about using unity cloth as cylinder, but still not figured out how to do it. With your recommendation to where to look and which approach is better for my goal (quite realistic ropes and their entanglement), you can save me a lot of time on research.