03-08-2020, 12:13 PM
(03-08-2020, 12:00 PM)josemendez Wrote: Yes, but it doubt that would give a very convincing boiling fluid effect. Would look more like colorful zero-g waterÂ
Just write some values in the solver.externalForces array. This is a per-particle array containing the total external force for each particle.
To get contact info for the current frame, subscribe to the solver's OnCollision event. Then you can filter contacts to determine which ones involve the trigger:
http://obi.virtualmethodstudio.com/tutor...sions.html
Awesome thanks!
just purchased Obi fluid couple of days ago and about to use it now for the first time!
this is going to be funÂ