29-07-2020, 03:06 PM
Hi, I'd be interested in removing or adding particle attachments from ropes at runtime. Is this possible? Or could this be done by adding a rigidbody and a normal Unity joint to use as a proxy?
Remove / add particle attachment at runtime?
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Messages In This Thread |
Remove / add particle attachment at runtime? - by Lockpickle - 29-07-2020, 03:06 PM
RE: Remove / add particle attachment at runtime? - by josemendez - 31-07-2020, 12:23 PM
RE: Remove / add particle attachment at runtime? - by Lockpickle - 31-07-2020, 04:05 PM
RE: Remove / add particle attachment at runtime? - by josemendez - 31-07-2020, 04:14 PM
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