(19-07-2020, 06:15 PM)josemendez Wrote: Sample scenes are designed for the built in pipeline. You need to add a ObiFluidRendererFeature to your URP renderer, if using URP.[/url]
This is my setting. am I wrong?
[url=https://prnt.sc/tkw8v5]https://prnt.sc/tkwa70
https://prnt.sc/tkw8v5
AND THERE IS CRITICAL BUG on pc
https://prnt.sc/tkwe9k
so, I deleted FluidShaderURP.shader, OpaqueFluidShaderURP.shader then editor is normal,
https://prnt.sc/tkwi79
but huge warning, fluids not appear
https://prnt.sc/tkwpg2