17-07-2020, 09:42 AM
(17-07-2020, 08:30 AM)josemendez Wrote: Hi,
Fluid shows on device fine for us (iPhone 7, built with XCode 11.3.1). Do any errors/warnings appear on the Xcode console while running the game on the device?
not specially..
I will try to build with xCode 11.3.1.
Code:
[b]2020-07-17 17:39:30.961414+0900 next[1384:575704] Built from '2019.3/staging' branch, Version '2019.3.15f1 (59ff3e03856d)', Build type 'Release', Scripting Backend 'il2cpp'[/b]
[b]-> applicationDidFinishLaunching()[/b]
[b]-> applicationDidBecomeActive()[/b]
[b][Subsystems] Discovering subsystems at path /private/var/containers/Bundle/Application/91491530-C09C-48B7-9CD8-8CACE263895D/next.app/Data/UnitySubsystems[/b]
[b]GfxDevice: creating device client; threaded=1[/b]
[b]Initializing Metal device caps: Apple A10 GPU[/b]
[b]Initialize engine version: 2019.3.15f1 (59ff3e03856d)[/b]
[b]2020-07-17 17:39:31.657993+0900 next[1384:575704] Unbalanced calls to begin/end appearance transitions for <UIViewController: 0x10496dc80>.[/b]
[b]UnloadTime: 4.581792 ms[/b]