15-07-2020, 12:37 PM
(This post was last modified: 15-07-2020, 03:50 PM by josemendez.)
(15-07-2020, 12:02 PM)anulagarwal Wrote: Hi,
In Unity Editor my FPS drops to 15-20 FPS, So if i build for Android it is possible it will drop further right?
I am using Obi Fluid and would like my blueprint to have a capacity of around 2500 if possible!
Hi,
Profile your scene. Performance issues can be to a huge number of causes, from physics entering death spiraling to rendering issues, and it's pretty much impossible to tell without profiling.
If you want, you can post a profiler pic here and I'll help you interpret it.