13-07-2020, 10:34 AM
(13-07-2020, 09:55 AM)anulagarwal Wrote: Hi,
I am trying to implement a mechanic where using a sweeper/cube in Unity, I clear out the liquid and collect it in one corner.
So If the liquid is splattered across the floor, i clean and collect the liquid in a corner using a cube.
However while doing so, a lot of small particles just pass through the cube move really fast, How can i make the liquid thick and not separate from each other so easily?
Thanks
You can just increase the fluid's surface tension. That will make particles stick to each other more. See:
http://obi.virtualmethodstudio.com/tutor...rials.html
Whether or not this will solve your particular issue is hard to tell, though.