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Help  Edges of a plate with proxy cloth are wrong
#1
Hi, I'm trying to make a thickness cloth (Character's cloak) with using Obi Cloth Proxy.
So I made a plate model as an experiment.

In Blueprint, I deleted all the vertices on one side of it.
   

Then, I created a skin map and bind it without any changes.
However, the edges of the plate can no longer maintain their thickness and shape.
       

Perhaps the vertices have rotated?
   

I didn't find what was wrong.
Is there a way to keep the edge thickness?


Maybe there is a problem with the parameter of Bind,
but I don't know which value represents what for
   
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Messages In This Thread
Edges of a plate with proxy cloth are wrong - by asimofu_ok - 28-06-2020, 01:23 PM