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Question about clothing scale
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(16-06-2020, 12:17 PM)josemendez Wrote: Hi there,

Scaling cloth isn't supported, as it does not make sense to apply an affine transform to a deformable object (not in Obi, not in any existing engine. Affine transforms can only be meaningfully applied to rigid objects). You can however scale the simulation space (the reference frame used for the simulation), which may or may not suit your needs.

Also, character bone scaling isn't supported, and will never be, for the same reason why you can't scale the entire cloth: just doesn't make any sense mathematically speaking. Your best bet is to re-generate the cloth at runtime after rescaling your character bones, however this is too expensive to be done every frame.
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Messages In This Thread
Question about clothing scale - by user23 - 16-06-2020, 11:39 AM
RE: Question about clothing scale - by josemendez - 16-06-2020, 12:17 PM
RE: Question about clothing scale - by renderlux - 18-06-2020, 01:38 PM