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Help  Collision Detection
#1
Hi everyone,

I am having a lot of trouble getting a rope to collide with my character model.  From the reading that I have done in these forums, my guess is that my rope diameter is too small for accurate collision detection.  I'm using ObiRopes to act as IV tubing so I need them to be fairly thin.  Is there anything that I can do to improve collision detection?  Unless I change rope size, there seems to be zero collision detection occurring.  I have tried increasing resolution to 1 without any improvement and also tried adding more steps in the ObiSolver.  The blueprint path for the rope is generated through script with a diameter of 0.03f.
   
   
   


Does anyone have any suggestions?
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Messages In This Thread
Collision Detection - by mapleleaf4evr - 07-06-2020, 12:33 AM
RE: Collision Detection - by josemendez - 07-06-2020, 11:56 AM
RE: Collision Detection - by mapleleaf4evr - 07-06-2020, 06:35 PM
RE: Collision Detection - by josemendez - 08-06-2020, 08:07 AM