20-05-2020, 01:21 PM
(20-05-2020, 12:18 PM)josemendez Wrote: Static attachments do not provide two-way interaction. This means the rope will follow whatever object it is attached to, but won't apply forces to it.
Dynamic attachments implement two-way interaction. The rope will follow the object, and also apply forces to it. You could use these to hang objects from a rope, for instance.
Using a NavmeshAgent, a static attachment should be enough if you don't want it to be driven by the rope. In this case, just make sure the agent is moving before the solver is updated each frame.
Ok I see, but as you know there's no way to move the NavMesh in FixedUpdate, is there any way we can fix this?