Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
glowing effect
#1
Hi,

I need to make my fluid glow in yellow/red (as if it is hot), and I read several threads on this subject. This one was the more helping (  http://obi.virtualmethodstudio.com/forum...light=glow  ), but it didn't work and I have problems.

When I use the FluidDielectricShader, I can barely see the liquid. I tried to add a value to represent the emission of the fluid ( in the last equation ->

fo.color.rgb = lerp(transmittance,reflection,fresnel) + spec * atten + foam + 10;

), but since I cannot see the liquid... For a glowing effect, do I need to alter the emitter or the renderer? I tried both, but when I change the color and fluid materials in the renderer, nothing change or I can't see anything, the screen only shows black...

I don't know what I can do.

Thanks in advance !
Reply


Messages In This Thread
glowing effect - by SylnorD - 19-05-2020, 03:59 PM
RE: glowing effect - by josemendez - 19-05-2020, 05:06 PM