18-05-2020, 06:27 PM
We have same issue in the project with two ObiParticleAttachment components on one object (where one of this components use Static).
My college did good research on the topic and posted it recently in Unity forum
https://forum.unity.com/threads/obi-part...st-5866291
Hope it will help you to debug this issue.
My college did good research on the topic and posted it recently in Unity forum
https://forum.unity.com/threads/obi-part...st-5866291
Hope it will help you to debug this issue.