18-05-2020, 04:25 PM
Thanks for the quick answer!
For the attach points being set, that makes sense. For that case however, I'm setting a rope in a prefab (not at runtime). And I was looking for a way to set the position of that rope to its current attach points as a shortcut to having to manually move the control points. Even being able to manually set the position could be handy so I could just copy paste the position of the transforms I chose as attach points.
For the attach points being set, that makes sense. For that case however, I'm setting a rope in a prefab (not at runtime). And I was looking for a way to set the position of that rope to its current attach points as a shortcut to having to manually move the control points. Even being able to manually set the position could be handy so I could just copy paste the position of the transforms I chose as attach points.