11-05-2020, 08:31 AM
(This post was last modified: 11-05-2020, 08:33 AM by josemendez.)
(11-05-2020, 08:19 AM)Warren Wrote: What should I do??
This is some images:
https://docs.google.com/document/d/1e8dO...sp=sharing
You're overstretching the rope, so at some point it will of course miss collisions. Add a ObiParticleRenderer component to it, the problem will become immediately obvious.
You need to increase the length of the rope when pulling from it, or use a longer rope.
Of you want the rope to tear before stretching it so much, decrease its tear resistance.