04-07-2017, 10:43 AM
(This post was last modified: 05-07-2017, 09:52 AM by PhantomBadger.)
I'm attempting to disable/enable the rope at runtime, I'm correctly disabling/enabling the Obi Rope object, the two anchors at either end, and even the solver, however, upon enable the rope then starts flying around violently, either crashing Unity or flying out of the room into the abyss.
Is there a function or anything I should be calling/doing after re-enabling the rope to allow it to settle properly.
Is there a function or anything I should be calling/doing after re-enabling the rope to allow it to settle properly.