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Help  Slingshot rope
#2
You're overstrecthing the rope, opening gaps in its particle representation trough which the ball will slip. Add a ObiParticleRenderer component to it to clearly see the issue.

I'd increase the rope blueprint resolution (to have more particles).
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Messages In This Thread
Slingshot rope - by baskot - 29-04-2020, 09:40 PM
RE: Slingshot rope - by josemendez - 30-04-2020, 09:41 AM
RE: Slingshot rope - by baskot - 30-04-2020, 08:49 PM
RE: Slingshot rope - by josemendez - 01-05-2020, 10:33 AM