26-10-2017, 10:01 PM
Yeah, I'm just not entirely sure how to go about that since I have almost zero 3D modeling experience. I think there are no particles in the middle because it's doing the vertices like a quad, where it's only on the corners and they just connect an edge across.
I installed Blender to see what I could try. I originally had a higher poly poster, I decimated that down so there are far fewer particles. But I still have the problem of no vertices in the middle. So I tried subdivide? That created more vertices in the middle, but not much. Any tips on how I can achieve this?
I installed Blender to see what I could try. I originally had a higher poly poster, I decimated that down so there are far fewer particles. But I still have the problem of no vertices in the middle. So I tried subdivide? That created more vertices in the middle, but not much. Any tips on how I can achieve this?