15-04-2020, 02:08 PM
(15-04-2020, 01:16 PM)josemendez Wrote: No worries! In that case, Handles are equivalent to 5.X's static attachments. Pin constraints are equivalent to 5.X's dynamic attachments.
The difference lies in that handles won't apply forces to any object they're on. Pin constraints however will. So if you require to suspend an rigidbody from a rope, you should use pin constraints.
Hmm, I should use pin constrains in my case. Thanks again
I'm after a behaviour like your grappling hook example, but without creating the rope on runtime. I want to click an object, the rope's lenght extents to that location then attached to this object. And I want my rope's stretching value is very low like spider web in spider man