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[Question] Support with BoingKit
#1
Hey,

I just got an email abut ObiRope being on sale and would love to use it for our project.
However, we also use Boing Kit, which is another asset that deals with physics (or rather, mesh deformations).

Can these assets be used independently or would there be incompatibilities?

We mainly use BoingKit for "spell attacks" (like impacts) that would move through the scene like a shockwave.
We could also provide "custom" support, if ObiRope supports runtime methods for external forces.

Thanks for any help in advance, cheers!
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Messages In This Thread
[Question] Support with BoingKit - by spaceemotion - 15-04-2020, 12:59 PM