I've been attempting to build my project using Unity Cloud Build and it would seem the object files included in the latest package are incompatible with the newest XCode in cloud build? I get the following error:
Is my thinking correct? If so, what version of XCode, etc. should I be using?
Thanks!
It looks to me like you built this using Xcode 11.4, while Cloud Build only supports up to 11.3.1.
Code:
/Libraries/Obi/Plugins/iOS/libOni.a(Oni.o), could not parse object file ------redacted------/Libraries/Obi/Plugins/iOS/libOni.a(Oni.o): 'Invalid bitcode version (Producer: '1103.0.32.29.0_0' Reader: '1100.0.33.17_0')', using libLTO version 'LLVM version 11.0.0, (clang-1100.0.33.17)' for architecture arm64
68: ▸ ❌; clang: error: linker command failed with exit code 1 (use -v to see invocation)
Is my thinking correct? If so, what version of XCode, etc. should I be using?
Thanks!
(13-04-2020, 01:48 AM)dylanrw Wrote: I've been attempting to build my project using Unity Cloud Build and it would seem the object files included in the latest package are incompatible with the newest XCode in cloud build? I get the following error:
Code:/Libraries/Obi/Plugins/iOS/libOni.a(Oni.o), could not parse object file ------redacted------/Libraries/Obi/Plugins/iOS/libOni.a(Oni.o): 'Invalid bitcode version (Producer: '1103.0.32.29.0_0' Reader: '1100.0.33.17_0')', using libLTO version 'LLVM version 11.0.0, (clang-1100.0.33.17)' for architecture arm64
68: ▸ ❌; clang: error: linker command failed with exit code 1 (use -v to see invocation)
Is my thinking correct? If so, what version of XCode, etc. should I be using?
Thanks!
It looks to me like you built this using Xcode 11.4, while Cloud Build only supports up to 11.3.1.