08-04-2020, 05:51 PM
(08-04-2020, 05:09 PM)josemendez Wrote: Maybe you haven't updated the mesh distance field.
See:
http://obi.virtualmethodstudio.com/tutor...ields.html
Keep in mind that distance fields for one-sided objects with holes in them are not well defined. You might want to deactivate distance fields entirely (the "use distance fields" checkbox in the ObiCollider component), or use a two-sided mesh instead.
Thanks Jose.
Generating a new distance field didn't solve the problem, it's doing the same. Maybe it's one-sided mesh the problem.
When I uncheck Use Distance Field, the fluid goes through the mesh completely.