06-04-2020, 12:53 PM
(06-04-2020, 12:18 PM)josemendez Wrote: Hi Ronnie,
The dielectric fluid material is intended for transparent materials such as water or honey, that exhibit refraction and transmission. A dielectric with high thickness scale and brown-sih color will absorb most light and result in pitch black fluid.
Chocolate is mostly opaque so you should be using OpaqueFluid instead as your fluid material, and fluidColorOpaque for alpha-based color blending as stated in the manual:
http://obi.virtualmethodstudio.com/tutor...ering.html
Regarding the "continuous disturbance", can you be more specific, or share a video of it? Emission should be quite stable if not perfect, because amount of particles emitted per frame and their spacing is calculated to reduce pressure spikes to a minimum.
It is showing me errors when I'm trying to attach the 0.1 MB video