31-03-2020, 09:46 AM
(This post was last modified: 31-03-2020, 10:36 AM by davidcole100.)
[quote pid='6151' dateline='1585329287']
>> What approach are you using for your VR controller?
I am using the Virtual Reality toolkit, and have triedÂ
VRTK_ChildOfControllerGrabAttach
VRTK_CustomJointGrabAttach
VRTK_FixedJointGrabAttach
VRTK_MoveTransformGrabAttach
None of which work.
>>If using a kinematic rigidbody: have you added a ObiKinematicVelocities component to enable CCD?
Yes I have done this.
[/quote]
I have a bit more success if I make the obi Rigidbody Kinematic for particles
>> What approach are you using for your VR controller?
I am using the Virtual Reality toolkit, and have triedÂ
VRTK_ChildOfControllerGrabAttach
VRTK_CustomJointGrabAttach
VRTK_FixedJointGrabAttach
VRTK_MoveTransformGrabAttach
None of which work.
>>If using a kinematic rigidbody: have you added a ObiKinematicVelocities component to enable CCD?
Yes I have done this.
[/quote]
I have a bit more success if I make the obi Rigidbody Kinematic for particles