29-03-2020, 10:44 AM
(28-03-2020, 02:12 PM)josemendez Wrote: Tried changing the target architecture, building libOni again using Xcode 11.14 (as opposed to 11.3, which was used to build the lib that ships with Obi), tried building for the simulator, enabling/disabling LTO (link-time optimization) which has been known to cause linker hangs in the past, disabling compiler optimization entirely... all to no avail. As long as there's a static library linked, the damned thing hangs.
So yes, all we can do for now is wait for their feedback.
Is there absolutely no solution at all? Can't I send you my project and you compile the library as dynamic and build? Something like that?