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Obi fluid and VR
#1
Hi,

My use case is to create a VR simulation of some laboratory procedures involving pouring of samples.

Advertising shows flasks doing just that.

Problem 1 Scale.
The scaling tutorial video shows procedure to reduce scale by scaling the solver. For me this works down to about 0.2 the scale of the faucet and bucket example. Any smaller (0.1 or below) the fluid is transparent- can't see it
I need the scale to be at the size of a sample vile in a VR scene that's based on 1 unity unit = 1 meter. That looks like its out.

Problem 2 VR Toolkit
When making the bucket (in the faucet sample scene) intractable with the VR Toolkit, as soon as I "grab" the bucket, the fluid passes through the bucket.

I'm spending too much time on this.

Any one had similar issues? Are they insurmountable with this asset?
Should I be looking for a different solution?



Many thanks
Dave
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Messages In This Thread
Obi fluid and VR - by davidcole100 - 27-03-2020, 10:41 AM
RE: Obi fluid and VR - by josemendez - 27-03-2020, 11:26 AM
RE: Obi fluid and VR - by davidcole100 - 27-03-2020, 04:27 PM
RE: Obi fluid and VR - by josemendez - 27-03-2020, 04:37 PM
RE: Obi fluid and VR - by davidcole100 - 27-03-2020, 04:58 PM
RE: Obi fluid and VR - by josemendez - 27-03-2020, 06:14 PM
RE: Obi fluid and VR - by davidcole100 - 31-03-2020, 09:46 AM