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Suggestion / Idea  ArticulationBody support
#6
(26-03-2020, 04:49 PM)fiasko Wrote: Yes, the velocity is being set. I stopped in the debugger to check.

What's the mass of the body, relative to a particle in the rope? All impulses in a contact, including frictional impulses, take masses into account. So if the mass of the body is relatively small compared to the rope, most of the friction impulse would be applied to the body (and lost, since you can't set the body velocity directly).

Try forcing the inverseMass to zero (line 270 in your pic). This would make Obi believe the body has infinite mass, so all the frictional impulse should be applied to the particle.

That's the only possible cause that comes to mind. If it doesn't work, from this point on I'd probably have to test and debug it myself, which can take a few days since I have a lot on my plate right now.
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Messages In This Thread
ArticulationBody support - by fiasko - 26-03-2020, 11:45 AM
RE: ArticulationBody support - by josemendez - 26-03-2020, 12:29 PM
RE: ArticulationBody support - by fiasko - 26-03-2020, 02:01 PM
RE: ArticulationBody support - by josemendez - 26-03-2020, 04:30 PM
RE: ArticulationBody support - by fiasko - 26-03-2020, 04:49 PM
RE: ArticulationBody support - by josemendez - 26-03-2020, 04:55 PM
RE: ArticulationBody support - by fiasko - 26-03-2020, 09:54 PM