09-03-2020, 01:05 PM
(This post was last modified: 09-03-2020, 01:06 PM by josemendez.)
(09-03-2020, 12:50 PM)buscfred Wrote: Hello,
every time i try to create a new ObiSoftbodyBlueprint surface orĀ ObiSoftbodyBlueprint volume i get the following errors in my console:
Instance of ObiMeshBasedActorBlueprintEditor couldn't be created. The script class needs to derive from ScriptableObject and be placed in the Assets/Editor folder.
Instance of ObiMeshBasedActorBlueprintEditor couldn't be created. The script class needs to derive from ScriptableObject and be placed in the Assets/Editor folder.
UnityEngine.GUIUtilityrocessEvent(Int32, IntPtr)
Therefore I am not able to use the editor for the blueprint as shown in the documentation (I can't even press 'Generate' for my mesh).
Hi there,
Can't reproduce here, but a quick search reveals it seems to be a bug in Unity:
https://forum.unity.com/threads/custom-e...ug.579088/
https://forum.unity.com/threads/the-scri...ct.650857/
Even the "Multi-object editing not supported" message appears in your screenshot despite having only one object selected, which is indicative of the bug.
Seems to fix itself by restarting the Editor.