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Help  Avoid writing Obi data to scene file
#2
(06-03-2020, 11:41 PM)local306 Wrote: Is there any way to avoid writing Obi data to the scene file? It's bloating my scene file and the Unity YAML merge tool cannot deal with the file across version control i.e.) it cannot resolve conflicts.

Obi 5.0 and up does no longer store actor data in the scene. Instead, separate assets (known as ‘blueprints’) are used, and can be shared across multiple actor instances. This was designed to solve the exact problem you have, and a few related others.

Consider updating to the latest version. Keep in mind that 5.x is only compatible with unity 2019.
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Messages In This Thread
RE: Avoid writing Obi data to scene file - by josemendez - 08-03-2020, 11:48 AM