05-03-2020, 11:00 AM
Hello, everyone.
Today I am going to discuss about obi fluid asset usage into my unity project.
I am really like the videos attached to the unity asset store for this asset.
But I saw it doesn't support in large scale mode like ocean or river.
Because when I set the maximum particle count to over 3000, then it crashes.
Is there anyone who has a solution for this?
Of course it will be better if anyone has a great solution with Unity HDRP.
Thanks. Alexay
Today I am going to discuss about obi fluid asset usage into my unity project.
I am really like the videos attached to the unity asset store for this asset.
But I saw it doesn't support in large scale mode like ocean or river.
Because when I set the maximum particle count to over 3000, then it crashes.
Is there anyone who has a solution for this?
Of course it will be better if anyone has a great solution with Unity HDRP.
Thanks. Alexay
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