27-02-2020, 05:53 PM
(27-02-2020, 03:00 PM)josemendez Wrote: Unity already implements springs:
https://docs.unity3d.com/Manual/class-SpringJoint.html
thanks very much。
I think it's exactly the same as what you said when the character swings, but when I climb, I see that the rope is not completely connected to the foot. If the upper part of the hand is a string and the lower part is an obi rope, how can the lower part of the rope in the video be made to wave and sway with the foot